I was in Reno for a quick trip to scout out conditions before my big trip latter in the month. Grand Sierra Resorts has Interblock bubble craps in the "stadium" with lots of seats where you can play Craps, BJ, Roulette, etc on the same screen. The min bet was $3 for Craps. You need to play two adjacent machines for Pass / Don't Pass. Good news is Field bet pays 3X on a box car! That makes the Iron Cross the best bet with a house edge at over 1% per roll. The machine shakes the dice for about 9 seconds. Also, the screen outlines the past 300 rolls, e.g. a histogram of past rolls from 2, 3, ... 12. I won't be playing this game after further analysis. You bet $3 lay (to lose) on the Ten and Interblock rounds down. $3 * 0.5 * .95 = $1.425 but they pay you $1.42. You make a $2 Place bet on the Six and win $4.33 (btw Aruze Craps pays $4.34 for the same bet). Yeah, I was checking odd bet amounts to see how Interblock rounds these wierd bets. Here's my biggest complaint, Interblock won't let you make bets on box numbers on the come out roll. I would have won an Iron Cross bet but I could not put on the bet. (On Aruze Craps, you have the ability to turn the bets "On" so all your working bets are on during the come out roll.) Another problem is the machine won't let you hedge against the point. Suppose you have $5 on the pass line and the point is now 6, so now you want to hedge using the 6 (e.g. you make a Place to Lose on the Aruze Crap[A]) but Interblock does not allow the player to make a Lay bet on the 6 when it is the point. No one really knows how coin-in into points work at GSR but someone told me it was like $2,000 for 1 point from any bubble craps so forget about free play, free food, of free rooms. You will still get something but it won't be much. So why do people play the Interblock bubble machines? It has to do with the past 300 rolls. Unlike Aruze Craps where you can have the machine shoot or have random players shoot, the Interblock machines are systematically software driven -- think of Interblock as a controlled game where it's entire randomness is based of its P-RNG and bubble conditions. If you can spot a run where the P-RNG is screwing up you can make a ton of money . -TR31 [A] This is true for Aruze Bubble Craps You make a Place bet on the 6 or 8 You make a Buy bet on 4, 5, 9, or 10 A $1 Buy bet on Ten gets you $1.90 while a $1 Place bet on Ten gets you $1.80 when you WIN! You make a Place to Lose bet on 6 or 8 You make a Lay bet on 4, 5, 9, or 10 Here you want the 7 before the box number. $120 Lay bet got me $177 on the 10 for a net $57 win. If you make a Place to Lose on the 10, you get less than $57 if you win. I posted both photos earlier in the year but Linman didn't believed I made both these $120 bets despite correct payoffs on each win. In the academic gambling literature, we have two main fallacies: gambler's fallacy or reversion to the mean bettors and hot hand bettors or streak bettors. For example, suppose in a double zero roulette machine, the color Red came up for six straight spins. The gambler's fallacy bettors will bet on Black because black is due. The streak bettors bet on Red because Red is on fire!! However, there is evidence that the streak bettors are correct if the P-RNG is not working correctly. If you are going to track numbers, then you might want to use a partner because of the short window for making bets.