shows the game should be called Craps for Suckers. All numbers except seven are potential points. One very good thing in the game: Odds coming out show 6 ways to win, no ways to lose. Stop the game right there an I'm all over it, but unfortunately, we have other rules. Just by removing the winner eleven at come out, we reduce expected come out winners from 22.2% of the time down to 16.7%, and this changes the math from -1.4% for craps down to -5.4% for crapless. With this type of house advantage, it is not even possible for the game to offer any Don't bets. The Don't bettor would be at such a strong advantage laying against the outsides, that the house would pay him essentially nothing on the winner. For example, Lay bet, no snakeyes. In a fair game,which we do not have in the casino, I would lay $60 to win $10. Now since the casino would need not only its vig, and since this needs to be more than 5% = 50 cents, let's call it $1, but they would need to account for the fact that the Lay bettor would expect to win 5 of his six bets, so we need to short him even more on these wins. Ultimately, they would have to be at something like paying $7 or $8 on the winner 2/12 for the $60 lay bettor, who will win almost all of his wagers. Sure the odds payout on the outsides looks incredible playing Do, but a quick look at crapless doesn't do much for me.